Telling the time on an analogue clock can be a tricky concept for many KS1 children so making it part of a game is a great way to get them to practise the skill. This 'What's the Time Mr Wolf?' What's the time, Mr Wolf? In some versions, the children stay still while they ask Mr. Wolf the time and take one step forward for each hour he says it is (7 steps if it's 7 o' clock, for example). The both of them went back to there rooms but CRASH BANG WHOOP Suddenly they were transported to The Great Fire of London in 1666!! The wolf returns the call with a response of 1 through 12 o’clock—turning around to face the other children as he or she does so. eg, 2 o'clock = 2 steps, 6 o'clock = 6 steps etc. There were people fleeing for safety, people screaming for their lives and a shocked baker on Pudding Lane with some burt pieces of bread- thanks a lot baker! The others would then take 10 steps toward the wolf. "/"Lunch Time", then Mr Wolf will turn around and chase the other players. As the name suggests this was a … There are numerous variations on this game. Eg: 10 o'clock. British Bulldog, What’s the Time, Mr Wolf and conkers have provided hours of fun for people of all ages, but do you know were these games originated? Whatever time the wolf … When Mr Wolf senses that somebody is close, he can call out, instead of a time like before, "It's Dinner Time! The Story: What’s the Time, Mr Wolf? ", at which point he can finally turn around and see where everybody is, then try to catch somebody before they can make it back to the starting line. is the story of a day in the life of Mr Wolf and the interaction that he has with his friends.Each hour brings him into contact with different fairy tale and nursery rhyme characters, for example Little Red Riding Hood who delivers the post or … British Bulldog. Mr. Wolf is sometimes called Mr. Fox and "dinner time" can be replaced with "midnight". “Whats the time Mr. Wolf? We have taken a look this month at some of our most beloved school playground games. The others call out, "Whats the time Mr. Wolf" and the wolf turns to face the others and shouts out a time. The group is attempting to reach Mr Wolf without him first catching them. The children say “What’s the time Mr. Wolf?” The “wolf” then replies with a time. The group will take the same amount of steps toward the wolf as the amount of hours in the wolfs time. The children will then take as many steps as the time announced. Then they ask the question again. Mr Wolf may call "Dinner time! One player is the wolf and everyone else is one of the piggies who ask him/her “What’s the time Mr Wolf”. ! Mr Wolf may call a clock time (e.g., "3 o'clock"). It's story time with Debi Gliori!Accompany Mr Wolf as he goes about his daily routine from breakfast to bedtime - and get to know the real Mr Wolf! 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